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37 lines
1.9 KiB
37 lines
1.9 KiB
<html> |
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<style type="text/css" media="screen"> |
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canvas { |
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width: 800px; |
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height: 600px; |
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} |
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</style> |
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<head> |
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<title>Shadow President Online</title> |
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<script src="js-dos.js"></script> |
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</head> |
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<body bgcolor="black" text="white"> |
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<canvas id="jsdos" width="800" height="600" ></canvas> |
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<script> |
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Dos(document.getElementById("jsdos"), { |
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}).ready((fs, main) => { |
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fs.extract("game.zip").then(() => { |
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main(["-c", GAME_ARGS]) |
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}); |
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}); |
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</script> |
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<br><br><br><br><br> |
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<center><form> |
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<input type="button" value="Go back!" onclick="history.back()"> |
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</form></center> |
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<h3>Shadow President</h3> |
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<p><a href="https://dl.myabandonware.com/f/4ca/Shadow-President_Manual_DOS_EN.pdf">Game Manual</a></p> |
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<p><b>The game put the player in the role of the President of the United States in a situation loosely based on the Cold War and the early 1990s. |
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Using a timeline that starts during the end of the Ethiopia-Somalia war, players can prepare Kuwait to be invaded by Iraq during Operation |
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Desert Shield. Being popular enough to be re-elected is a vital component of the game (re-elections can be disabled, greatly reducing the effect |
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of popularity). Managing the budget of the United States, sending aid to foreign countries, dealing with diplomatic crises, and even fighting wars |
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are a largely unavoidable aspect of the game. The player starts the game with seven advisors, which makes the game a bit less confusing. |
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During every American election year, players are not allowed to access their virtual screen starting at midnight on election night so that a panel |
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of bureaucrats can analyze their progress. If their popularity and efficiency is good enough, the player is authorized to use the terminal for four |
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more years. Not getting re-elected automatically means "game over."</b></p> |
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</body> |
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</html>
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