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FROM alpine:latest
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ARG GAME_URL
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ARG GAME_ARGS
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WORKDIR site
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RUN wget https://js-dos.com/6.22/current/js-dos.js && \
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wget https://js-dos.com/6.22/current/wdosbox.js && \
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wget https://js-dos.com/6.22/current/wdosbox.wasm.js && \
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wget -O game.zip "$GAME_URL"
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RUN apk add darkhttpd
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COPY index.html doom.png ./
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RUN sed -i s/GAME_ARGS/$GAME_ARGS/ index.html
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ENTRYPOINT ["/usr/bin/darkhttpd", "/site", "--port", "8000"]
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# docker-doom
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# docker-shadowpresident
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docker image of Doom running on js-dos
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docker image of Doom running on js-dos
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run the following to build
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`docker build -t docker-doom --build-arg GAME_URL=https://code.imhard4.men/crappyrules/docker-doom/raw/branch/master/doom.ZIP --build-arg GAME_ARGS=\"DOOM.EXE\" .`
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once you have built the image, run with
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`docker run -d -p 8000:8000 docker-doom`
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<html>
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<style type="text/css" media="screen">
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canvas {
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width: 800px;
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height: 600px;
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}
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</style>
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<head>
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<title>Doom Online</title>
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<script src="js-dos.js"></script>
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</head>
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<body bgcolor="black" text="white">
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<canvas id="jsdos" width="800" height="600" ></canvas>
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<script>
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Dos(document.getElementById("jsdos"), {
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}).ready((fs, main) => {
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fs.extract("game.zip").then(() => {
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main(["-c", GAME_ARGS])
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});
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});
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</script>
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<br><br><br><br><br>
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<center><form>
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<input type="button" value="Go back!" onclick="history.back()">
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</form></center>
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<h3>DOOM</h3>
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<p><center><img src="doom.png" width="400" height="400"></center></p>
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<p><b>You're a space marine armed with a mere pistol. Your mission is to locate more substantial firepower, blow your way through an onslaught of
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undead marines and mutant demons from hell, and navigate yourself off a radioactive moon base. In order to survive, not only do you have to make it
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through the first 27 blood-splattered levels of Doom, you also have to get through nine more incredibly tough expert levels in the all-new
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episode "Thy Flesh Consumed." </b></p>
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</body>
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</html>
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